As I posted earlier, part of my PhD research is dedicated to the theory behind how gaming and pedagogical elements are connected to each other in a serious game to reach the game’s educational goals.
I am now running a questionnaire in which I try to compare two models for serious games analysis, to collect experts’ perceptions on how usable and how effective each of these models are for evaluating existing serious games.
The description of the models and the write-up of this evaluation will (hopefully) be published in a journal article soon :)
Can you help me in the evaluation?
Then visit http://mairacarvalho.com/sg_survey to read more about the questionnaire.
A small compensation will be offered to the first 13 participants to complete the questionnaire before March 18th, 2015: a 20€ gift voucher for either Google Play or Amazon.